Bádateľsky orientované vyučovanie matematiky a...

E-book

E-book

Stanislav Lukáč - Ľubomír Šnajder - Ján Guniš - Zuzana Ješková

The publication is intended for researchers in didactics and teachers of mathematics and computer science. Our aim is to provide readers with a basic orientation in the issue of inquiry-based teaching, to explain and demonstrate several levels of student inquiry through examples, and to offer a classification of inquiry skills.

The core part of the publication consists of methodologies for inquiry-based teaching of specific topics from school mathematics and computer science. We present ideas for implementing inquiry activities, active work with information in solving various types of problems, and the application of modern digital technologies in exploring and discovering patterns.

The publication includes seven methodologies for teaching mathematics and eight methodologies for teaching computer science in the 1st and 2nd years of secondary school.

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Prílohy

Tvorba úloh pre programátorské súťaže

E-book

E-book

Ľubomír ŠnajderJán Guniš

The publication lists interim results of qualitative educational research focused on the development and evaluation of programming tasks being carried out by authors since 2005 in the frame of programming competition PALMA junior.

The publication consists of three chapters: Computer science competitions in Slovakia, Tasks in computer science education, Selected problems of PALMA junior competition. The first chapter provides an overview of computer science competitions for a primary and secondary schools in Slovakia. The second chapter described the issue of learning tasks - their components, focus, formulation types, and development system of tasks. The third chapter contains the assignments and commented author solutions of selected problems represented focus of PALMA junior competition – programming, algorithms and mathematics.

For each problem is mentioned analysis of pupils’ solutions aimed to ways of thinking, typical misconceptions, sets of preparatory and extended problems. The publication is addressed to computer science teacher trainers, authors of programming competitions problems, and computer science teachers.  

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Programovanie v Pythone 1

E-book

E-book

Ján GunišĽubomír Šnajder

Prílohy

College scripts Programming in Python 1 are intended for future teachers of computer science. The content of the course is related to the teaching of programming in Scratch and is an introduction to text-based programming in Python.

Programming is introduced as a means of developing problem-solving skills. The first chapter is devoted to problem solving. The next 12 chapters sequentially introduce basic language constructions, data structures, and selected types of algorithms. Each of these chapters begins with an introduction to the problem. This section is primarily intended for self-study, to prepare students for the exercises. The following subchapter summarizes and completes the knowledge, and additional insights and approaches related to the chapter topic are presented. The chapters include a collection of exercises designed to practice and deepen knowledge and skills on the topic.

The final part of the chapter presents the solved problems. This section serves as a guide to solving the problems in the collection.

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